"The label you give yourself cannot impact external forces that are not motivated by your own psychology or influenced by a third party's pre-existing consciousness of you. We are all presented with reasons to struggle which come from completely external forces; to pretend that one is not struggling is either arrogance or an admission of defeat. To admit that one is struggling is a sign and a source of strength." - Evan A. Baker

Friday, February 8, 2013

Interactive Narrative Storytelling

Imagine a medium where a story unfolds before your eyes - live, like theatre - but interactive - like a video game, and you have the concept behind the Immerverse - an interactive universe.

I was in a project last December, and I've been asked back again to participate in this month's project,
"Alice's Eyes," about a Bed and Breakfast.

Although I won't be on camera until 8am on Tuesday the 12th (and going for more than 24 hours), you can check out exactly what the heck it is I'm talking about here and here.

Come play along. I play Hannah.

Here's the Press Release:

F O  R   I M  M  E  D  I A  T E   R  E  L E  A  S  E




LOS ANGELES, CA (February 1, 2013) – With over 3 Million live views, audiences from every continent and over 450 hours of content, Kill Cam Live single-handedly created a new genre of entertainment: Live Streaming Interactive Narrative Storytelling, commonly known as the IMMERVERSE (www.immerverse.com). Creator April Wade’s latest project will be a relentless 7 day event going live at www.AlicesEyes.com beginning February 8th at Noon.

With the same live creative team assembled that brought viewers to heights of laughter, the depths of despair and the edge of sanity during her last interactive show, Wade is looking to pioneer a new form of media. This latest project, ALICE’S EYES, is a triumphant return to the horror genre, but with more than a few new added twists.

From a secluded bed and breakfast in the romantic backwoods of California, the innkeeper (and host of the live show), Norman Addams (played by J Michael Briggs) will be leading the audience into the bowels of Alice’s Eyes B&B and to the dark side of these character’s consciousness.  What will happen to them when they find themselves locked in the basement? Is anything else down there? Will their relationships crumble or just their physical bodies?

Twitter will buzz with questions for this mysterious innkeeper. The audience will chime in, imploring him to save or destroy their favorite characters as they become an integral part of the live experience. On the project’s website, www.aliceseyes.com, ‘secret security cameras’ are lying in wait for the world to tap into the terrifying augmented reality of this cagey owner and his inexplicably deceased wife.

Tune in to the chat on February 8th to unravel the mystery of this chilling Bed and Breakfast and meet the complex cast of characters that will bring these great melodramas to life. With veteran performers at the helm (Victoria Hogan, Lira Kellerman, Miriam Korn, Michele Morrow, Brandon Sean Pearson, Frank Romeo, Charles Schiell, Jake Stormoen, Christine Tanabe, April Wade, Sam Weller and Matt Wool), this will prove to be the first big innovation for the web of 2013.
ALICE’S EYES is the transmedia brainchild of creator April Wade (@IAmAprilWade) and writer Juan Manuel Rocha (@ComicsOnComics) alongside with producer Mirai Booth-Ong (@miraiboothong).  Part interactive real time experience, and part feature film, and at the crossroads of video games and live theatre, ALICE’S EYES is the next stage in the evolution of storytelling. As the IMMERVERSE website implores, the audience is asked to “Play Along.”
This IMMERVERSE project explores the complexities of love and the challenges of relationships – especially those that are put into a high-stakes game of life or death… just in time for Valentine’s Day.

Beginning at Noon on February 8th for 170 straight hours, without cutting, the cast and onlookers will enter the basement of the Alice’s Eyes B&B – perhaps never to return again. During that period, the audience will be able to interact with the characters via chat room, live stream, Facebook (www.facebook.com/immerverse) and Twitter (@immerverse).  They will be able to inform the characters (in real time) on what is happening and possibly even aid them in their escape… or demise.    There will be riddles, puzzles and polls as the audience becomes a real ‘player’ in the story, affecting the fate and emotions of each character.

“We are looking to bring a heightened level of interactivity to the audience” says Wade, “and we feel that this project is on the cutting edge of a new age of storytelling.  As filmmakers today, we have anlive, immediate platform for our stories that never existed before and I am thrilled to be experimenting with creative ways to use social media and directly affect an audience.”  With the mystery of www.IAmAgnesDay.com completed in late 2012 and www.TheMakingofCMD.blogspot.com on the horizon, Wade is undoubtedly building an audience and an ensemble of creatives to bring exciting stories to life in new, innovative ways.

This Valentine’s month, as an alternative to chocolates and roses, tune in to the destruction and terror at www.ALICESEYES.com.

Website: www.AlicesEyes.com
Follow on Twitter: @immerverse
Facebook: www.facebook.com/Immerverse
Live Streaming via Ustream: www.ustream.tv/channel/immerverse-live-interactive-narrative

Contact:  April Wade
Press & Public Relations
E-mail: wade.april@gmail.com


  1. Well, I tried. I logged in several times (I think it was four, total) and spend about 20 minutes there each time. Sadly, I logged out due to boredom each time. Either I missed all the exciting bits, or the whole thing was random people sitting in a basement staring at a screen and reading out loud the stupid comments made by other people who were staring at their screens. And the occasional flash of a stranger's penis. The experiment sounded very cool, and I still think it's an idea with a lot of potential, but my experience of it this time was sadly disappointing. And I didn't see you at all.

    1. Ah well, Amy, thanks for trying!

      This type of medium HAS potential, but because it's so new, still has a ton of kinks. I was there for about 29 hours, but I had to take breaks and leave the room and also take time to sleep. So there's a lot of stuff that happens in a short amount of time, and a lot of stuff that doesn't happen for a long period of time.

      I'm talking to the creator about how to make it better, but she seems hesitant on trying out my ideas.

      Thanks for trying! Seriously! And I'm with you - when I check in on the storyline, I'm also extremely bored. We'll be trying new ideas to fix that soon.

      Thanks for your comment! :)

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    I needed such post. I also like the theme of your website Do you have any social pages to follow?. To the next post, bye


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